Improved graphics are the most important feature of Nekstgen, according to European gamers

Gamesindustry.BIZ, the European interactive software Federation and Gametrack asked gamers: what features of the next generation of consoles seem to them the most important? The study was attended by about 8,000 players from 11 to 64 years old from Great Britain, Germany, Spain, France and Italy.

Sony And Microsoft Until they opened all the cards about their future devices, so the survey included hypothetical options that may not appear on nonsense. But it’s still interesting to know how significant the public considers them!

The results are collected below. The structure is as follows: first – the percentage of all respondents (apparently, including mobile gamers), and through the scythe – a percentage among those who play on consoles.

1. Improved graphics – 68 %/78 %.
2. Reduced download time – 63 %/71 %.
3. Movement control – 49 %/57 %.
4. Reverse compatibility – 48 %/59 %.
5. The ability to launch games from physical media – 47 %/58 %.
6. The ability to launch games through a cloud platform – 44 %/51 %.
7. The ability to launch non -game applications – 41 %/52 %.
8. Resolution 8K – 40 %/49 %.
9. The ability to play in portable mode – 38 %/45 %.
10. Virtual reality support is 37 %/43 %.

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The best comments

Years go, generations are changing, and the people are not enough for the people. About 8k is generally cargo, because the well -known fact is that each first has long has 4K plasma and 8k is already needed as air.

Eh, it would be https://noverificationcasinos.co.uk/review/extreme-spins-casino/ great if they came up with such a thing with a camera that stands in front of the player, reads movements and reproduces them in the game. OH Wait

How many lazy incidence of the capacities do not give, but he will still complain about the restrictions of the platform. And those who are trying to optimize and so beautiful and thoughtful games made.

Well, it is logical, something really important as coolness and the depth of the games is not not signed for it, because it does not depend on the nectogen but on the developments. In general, they have the meaning of all points of the graphone current and reverse compatibility ..

It seems to me that additional buttons on the gamepads (if they really become the standard for both platforms, and not another feature “simply because” as a touch-panel on DS4)-this is what can really transform the games of a new generation.

From the game too. If poor optimization, then no iron will help. But in the news, as it were, we are talking about consoles.

As practice shows, by the time 8k will get to become a standard, the actual AAA-Igra will be able to issue 8k only with a critical shortage of FPS. 🙂

Well, the graphon seems to be already at the level that you can score a bit on it and spend the capacities on detail and all sorts of advanced chips. I hope the outfits will not listen to the players and move in this direction

Well, I would, even there is a completely different architecture!
Do not shift, he says everything correctly, optimization is no less important than iron.

In the same way, we can say about you and the rest of the "simple users": “What, 30 fps is already not enough, yes? They used to play, but now what?".

People, technologies are not standing still and at the same time the requirements for user comfort are also moving. Yes, you can sit all your life on the same technology, but why? Displays are now made a million times cooler and most importantly – cheaper. For a long time you do not need to sit on shitty tons of matrices, who have a bad angle of view and disgusting colors. There was an overlap, thanks to which black became truly black. And UHD and QHD look much more realistic and beautiful than some 720r. The fact that you do not see the difference does not mean that it is not

Is it true. I don’t understand why all these companies spend money on the introduction of these chips, if they themselves must be well aware that only those improvements that are introduced in all systems take root, because the development of the Supreme does not have a show for the use of some features of the same system

Yes, not a single chip in the consoles is used as it should. Gyroscope at the gamepad for PS3? Forgot. Tachpanel at the gamepad for PS4? Fuck it, used in a pair of games. HD Rumble infrared chamber at Nintendo Svitch? 2.5 games use these chips

Do not disgrace. Path of Exile is an excellent example of how the game is dramatically disposed of computer resources.
Or due to the curve of work with modern iron – multi -flowers, yeah;
either because of the information sending – a huge number of particles from luminous and farting effects, and cunning mathematics of skills;
or for some other, not always understandable even developers-the consumption of 100% RAM for Vin 7 after one of the recent patches that could not have been complicated for a month.
And this is a game on a PC, where, in your words, everything should depend on the “potatoes” of the gamer, but the bad luck does not depend. But top -end configs regular discos, rollback of game information, frapers and lags, if you do not have a top SSD. You someday saw the game of 2012, which in the recommended requirements would be indicated by SSD?

By the way, it would be nice to recall “Fapers 8k” that when the conditional dial of resolution is doubled, the real number of pixels is four. This is to the question of the required iron performance for such monitors. However, they can watch a movie on their 8k 32 "320 fps Monica! I am sure that for Blu-ray films in 24 frames/s with a resolution of 1080, the presence of such a screen is fundamentally important!

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