For World of Warplanes, the largest update in the history of the game was released

Universe of military games Wargaming – These are not only tanks and ships, but also planes. The developers announced that today World of Warplanes received the largest update in her history, which opens up fresh opportunities for both beginners and veterans.

According to Wargaming, Apdet with number 2.0 completely processes gameplay and reviews the roles of classes of technology. For example, the “Conquest” mode turns a game from a classic team battle to death in the struggle for tactical superiority in the air and on Earth.

Commands should achieve control over key points. At the same time, each class of technology has its own role, so coordinated actions with comrades are needed. The developers reconfigured the parameters of all classes so that they most effectively perform one of the tasks and have pronounced strengths and weaknesses.

IN World of Warplanes Bombers also debuted. The first three aircraft of this family can be obtained as part of the “Secret Project” campaign – it started simultaneously with the update of 2.0.

Finally, Wargaming allowed the players to re -return to battle, and not go to the hangar after the loss of their winged car. Developers also revised the economy, changed the shooting system, improved graphics and sound. Operating director World of Warplanes Andrey Zhugar It claims that large -scale actions in the game will continue – the next event will take place this year, after the "Secret Project".

Download World of Warplanes And you can find out other details on the official website.

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World of Warplanes

The best comments

Unexpectedly, but there are as many as 2 thousand poor pilots per day, which are engaged in necrophilia in this project.

The project of the world of military aircraft is dead. The Haijings were able to pilot, the potato could not. 2k online is collapse. Improving will not save the warplane from the account, God, sorry for the mention of such —> frank feces in the bee, online tanks. < — (сие моё мнение)
Wargaing should focus on tanks and boats. If the last nail is already being driven into the lid of aircraft coffin, then the ships still breathe.
It seems to me that the only reason why Wargaming made planes and ships – the concept of a military universe. Although, there are joint battles of aircraft and tanks in the tundra, which was not even supposed to be in Varging.
Everyone understood that neither planes nor ships would be as successful as tanks. Nevertheless, the tanks were something new, there were no competitors in the market. The story was repeated, only with the Haijans.

Imagine, sour will say “Hello, I’m Victor Kisly. Unfortunately, the world of military aircraft has not become a successful project, it does not bring money. 2 thousand online – Pshik. We close the project."
Which avalanche of excrement will rise above Vargaming, how everyone will pell up from this.
How, such a project … such was PR at the start, and so they got rid of. Very strong blow to image and pride.
I think that they will hold it until the moment when the players will appear 2-3 people in the team.

They generally play? at least someone, I remember after the release I launched 5 times and then I was sick with all the passion

If you like aviation topics, you can look at DCS (if you have not looked and like modern aviation), that’s where the hardcore quintessence)))

It seems to me that it was not that the game would be “watered” by its “pilots”, but the fact that people will gloat at all, including those who have never launched the game.

Hello, I’m Victor Kisly. Unfortunately, the world of military aircraft has not become a successful project, it does not bring money. 2 thousand online – Pshik. We close the project.

It is possible that it will happen one day. In one of the interviews, the outfits were already openly recognized that the planes did not take off, the project is not popular and practically failed (what needs starch aircraft, the mechanics of which are essentially rudely and urgently stretched on the mechanics of the tanks, if there are tundra, where the planes were originally made by aircraft and there is also Varriatic of hardcore?).

There will be nothing – the game has not interested a wide audience. Maximum – local nagging of the remaining players. The main community of Vargaming is tank, and to tankers, as a rule, on airplanes absolutely do not care. The howl will rise in the event of a “Rubikon” repetition, but then the Minsk eve then very much flanching (and the reputation of “potatoes” as a result), so now it will not allow the repetition of such cases under any circumstances.

Yes, I know and there is a couple. The Black Shark, as I remember now, if I do not lie, fiddled with take -off: I watched the videos and remembered the sequence of switching all the toggle switches and the launch of all systems. Not hardcore but khadkorche)))
Only then did they go completely in their subject and stamp the Sims for “their own” and the prices raised 4-5 times.

Half a day to learn how to plant an airplane and two more days to do it with a view from the cabin. There was time)))

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