Kojima criticized large games and called them too the same

The legendary game designer Hideo Kojima (Hideo Kojima) believes that the AAA-IGR industry has come to a dead end. In an interview for Ssense, the creator of Metal Gear Solid and Death Stranding admitted that he almost does not play large projects – according to him, they look and feel the same.

While viewing the presentation Summer Game Fest Kojima I noticed that most trailers were similar: everywhere the characters fight aliens or fantasy monsters. “Even the visual style and game systems are almost no different. I understand that many people like it, but the industry needs something really new ", He noted.

According to the game designer, fresh https://nokyccasinos.org.uk/review/magic-win/ ideas most often appear in the indie environment, while large publishers act safely and do not risk.

When asked if he will go through a remake Metal Gear Solid 3 , Kojima Just laughed and answered: "No, I will not". He also shared the story of a visit to one of the studios, where he advised the Stlax Mechanics team. What he saw did not impress him. “People who make military games often do not even know how to disassemble weapons or shoot from it. It’s sad ", – he noted and added that he himself knows how to disassemble weapons and knows a lot of ways to "kill people".

Kodzima does not hide ambitions: earlier in July he stated that he dreams of creating a game in space. To do this, he is ready to undergo training, learn to docking and live on an ISS. “I am not a scientist, but perhaps I can develop games in orbit. I want to be the first. There are many astronauts over 60, so I think this is possible ", – He said at the Film Festival in Sydney.

Also, the Japanese creator recently hinted that he could temporarily move away from the video game industry and take a movie. In an interview, he said that after the end of Death Stranding 2, OD and Physint will consider the possibility of making a film – if the state allows Kojima Productions.

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